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NPC Generator

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Advanced [show]


Dean Clapham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a tan vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gifted from a young age, Dean studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Family, Military. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Dean Clapham, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Medicine +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drogo Hornsby, Male Human [Permalink]

Personal [hide]

Description: This southern man likes to wear ponchos typically of a light brown in addition to tight pants. His clothes are grease stained in places. His silver hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. Drogo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drogo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Insomniac, Disease. Bonds: Poor, Immigrant, Criminal record, Adventurer. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Drogo Hornsby, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Everard Southey, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears a white costume with the symbols of the four houses of cards on his torso. His auburn hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Doctor, who enjoyed hunting, Everard was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Everard has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Everard Southey, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Lewis Cornish, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan shirt with thin brown vertical stripes and tan pants. He sports a flattop hair cut. This green eyed southerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Lewis was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Marshal.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Disciplined, Gifted, Athletic. Bonds: Job, Religious. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Lewis Cornish, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)15 (+2) 18 (+4)11 (+0)
Skills Insight +6, Nature +4
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Webley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long red hair is drawn into a two foot long braid. His eyes are blue and beady.

Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Aldous studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Opinionated, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Aldous Webley, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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