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NPC Generator

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Advanced [show]


Heward Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is wearing a perfectly clean shirt and pair of pants. His long golden hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Attractive, Poor, Enemies. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Heward Bradshaw, Male Human Fighter 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 3000 sp. Moss agate (4 gp). Carnelian (40 gp). Star ruby (1100 gp). 1 Minor magic item.


Social Check DCs


Shane Hartford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. His blonde hair is braided into rings. His eyes are hazel and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Shane was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Ideals: Entrepeneur. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Shane Hartford, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Kody Enfield, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny opal earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich northern family. Kody was born on a far northern plains where he grew up under the tutelage of his father, an expert Healer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Selfish. Bonds: Immigrant, Rich. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Enfield, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)14 (+2) 18 (+4)8 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 14
Languages Common, Giant, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Miles Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and black with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Philantrophist. Bonds: Adventurer, Religious, Family. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Miles Marleigh, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)9 (-1) 5 (-3)14 (+2)
Skills Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 2 Thunderstones. 1 Everburning torch.


Social Check DCs


Simon Cotton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears violet trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. His right leg appears badly burned and disfigured. His hair is brown and curly. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Flaws: Ugly, Shy. Bonds: Criminal record, Poor. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Simon Cotton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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