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NPC Generator

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Advanced [show]


Shane Crawford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is dressed in earthy colors with a white and black handkerchief worn on his left side, marred by beers. He wears his hair in dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east, but his parents moved at a very young age to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Passionate. Flaws: Ugly, Secretive, PTSD. Bonds: Immigrant, Adventurer. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Shane Crawford, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs


Peter Hale, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet armored body suit, with a simple yellow line shooting up and back down, and sports empty pouches on his belt. He sports a flattop hair cut. His brown eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: He is a Jackalwere in disguise. His childhood dream was to be a Tanner, but he was a colossal failure. He has achieved small success as a Body Guard.

Motivation: He'd like to take his coworkers down a peg; and to be a tanner again

Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Job. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Peter Hale, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Alexandrite (700 gp). Azurite (10 gp). Blue quartz (10 gp). Eye agate (10 gp). 1 Half-Plate.


Social Check DCs


William Woods, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He dresses in brown turtlenecks beneath a green coat with brown slacks, marred by teas. He wears a feathered hat to hide his balding. His hazel eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.

History: He was raised by priests from a young age. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. William's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious, Mentor. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

William Woods, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 19000 cp. 1 Masterwork studded leather.


Social Check DCs


Lewis Brixton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. He has golden hair. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Lewis embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lewis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lewis. After months of barely getting by, Lewis managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is greedy; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Attractive, Criminal record, Rich. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Lewis Brixton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rich purple corundum (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Everard York, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, grey cloak. He wears a small hat to cover his moderate length black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was granted divine powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a rival would like him out of the picture

Ideals: Philantrophist, Justice, Gifted. Flaws: Insane. Bonds: Criminal record, Enemies. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Everard York, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)13 (+1) 12 (+1)7 (-2)
Skills Investigation +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Silver comb with moonstones (200 gp). Cloth of gold vestments (160 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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