Trey Clifford, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a yellow and black handkerchief worn on his left side. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy chestnut hair. His hazel eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He's attracted to the PC; and money/treasure
Ideals: Joker, Artistic. Bonds: Rich, Has a crush. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: Obsidian (14 gp). Deep green spinel (110 gp).
Theobald Shelby, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His hair is brown and very short. He has green eyes and a pastel hat with a brown feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and he is greedy
Ideals: Athletic, Optimist, Gifted. Bonds: Rich, Nature, Has a crush. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Don Hamilton, Male Human [Permalink]
Personal [hide]
Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.
History: The child of northern immigrants he idolized his mother. While studying, he fell in love. They married and had a daughter. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Bonds: Attractive, Adventurer, Immigrant, In love. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Half-Plate.
Thomas Gentry, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He is bald on top and has large silver tufts of hair around his ears. He has hazel eyes and a grey hat with a tan feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy, self-centered, vain, and jealous.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the west; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Selfish. Occupation: Butcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Banded agate (14 gp).
Hubert Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is auburn, silky, and of moderate length. He has gleaming, smiling hazel eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Armorer and found it very stressful. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and further expansion of business
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Armorer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 10000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!