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Advanced [show]


Arnold Tenley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has wavy silver hair. His eyes are green and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arnold took refuge in the large cave and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Poor, Nature. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Arnold Tenley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)6 (-2)
Skills Persuasion +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Ernest Watson, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized amber on his left hand. He has moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Actor in town.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 6 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Rich, Job, Religious, Enemies. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Watson, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)7 (-2) 8 (-1)12 (+1)
Skills Acrobatics +1, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Roger Breeden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His chestnut hair is cut short with large spiked bangs in the front. His brown eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Breeden, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 7 (-2)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Red spinel (60 gp).


Social Check DCs


Wymar Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered lance and tarnished greatsword as well. His brown hair is greasy and uncared for. He is baby faced.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Wymar Brownrigg, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +6

Possessions: Just what you see.


Social Check DCs


Thomas Landon, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is brown. His eyes, though not visible through his cowl, are gray.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Thomas studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He's in love; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Has a crush. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Thomas Landon, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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