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NPC Generator

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Advanced [show]


Ralf Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with brown highlights, and long red pants that bunch up around his shoes, and carries halberds. He is bald on top and has large black tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: Born in the south to a Layabout, Ralf learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Layabout. He has achieved small success as a Layabout.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and further expansion of business

Ideals: Fighting, Justice, Pacifist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Ralf Sharps, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Justin Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears brown cloth garments or leather armor. His black hair is lengthy. His eyes are a pleasant amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Flaws: Racist, Impulsive. Bonds: Immigrant, Adventurer, Religious. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Justin Marlee, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp. Malachite (16 gp). Emerald (500 gp).


Social Check DCs


Norman Darlington, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears white painted combat armor at almost all times. With a patchy auburn beard and wild auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Norman Darlington, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Golden pearl (60 gp).


Social Check DCs


Simon Hale, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Performer uniform. He carries with him a set of shields, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has styled his black hair well, parting it to the right. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: Simon was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Shy, Addict. Bonds: Job. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Simon Hale, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 7 (-2)9 (-1)
Skills Arcana +4, Athletics +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. He sports a long brown beard, and similarly colored long hair. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Lance studied abroad. He worked as a nervous Fletcher and found it very stressful. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and expand his business

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Lance Allerton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Fire opal (900 gp). Chalcedony (60 gp). Smoky quartz (60 gp).


Social Check DCs

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