Richard Heiser, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a pastel costume with the symbols of the sun god on his torso. He wears a top hat to cover his moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Bowyer for hire.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Insane, Greedy. Bonds: Rich, Job. Occupation: Bowyer
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Frederick Emsworth, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with tan pants. He is physically well-built. He has a long brown beard with little hanging trinkets. He has green eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He left for the south, certain he would find work there.
Motivation: He would like to get married and retire; and he's in love
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Kody Southey, Male Human [Permalink]
Personal [hide]
Description: This western man wears pastel leather gloves, a pastel jacket, and tight pants. His clothes are grease stained in places. His auburn hair is thinning but still full. He has amber eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Shy, Forgetful. Bonds: Poor, Immigrant, Religious. Occupation: Navigator
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 9000 cp.
Jocelyn Marleigh, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. He has wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting, Gifted. Flaws: Antagonistic, Forgetful. Bonds: Criminal record. Occupation: Spy
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Gerald Leighton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He very much looks the part of a Knight. He wears a colorful flower in his golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city he treasured whatever gifts he got. Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted martial powers by his dying brother.
Motivation: Seeks redemption.
Ideals: Gifted. Bonds: Job, Attractive, Poor, Criminal record. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Auran, Ignan, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 12000 sp. 1 Masterwork Common Ranged Weapon.
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