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Advanced [show]


Kyle Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of ceremonial daggers on his belt, each one with a emerald on the hilt. His hair is white and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kyle took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Logical, Gifted. Bonds: Attractive. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Kyle Hayhurst, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 17 (+3)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics -1, Deception +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 300 gp. 1 Everburning torch. 3 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Clerebold Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in tan turtlenecks beneath a brown coat with white slacks. His red hair is cut short. His violet eyes lackadaisically let the world flow into them.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Clerebold hails from a village terrorized by giants. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and someone believes him a fraud

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Enemies, Immigrant. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Clerebold Windsor, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Don Nash, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear black tank tops with blue pants, marred by beers. He sports a flattop hair cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He is obsessed with a lost civilization.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Don took refuge in the ruined castle and found the beat up shield and armor he uses now. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Ugly, Racist. Bonds: Adventurer, Poor, Nature. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Don Nash, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)10 (+0) 7 (-2)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Lance Kimberley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. He has done his best to style his brown hair to look like a famous performer. He has several tiny amethyst earrings on each ear.

Personality: He has always had a great fascination with Human culture. He takes great joy in being the best Tailor in town.

History: He was born in a small forest village. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: To be a Shoemaker again.

Flaws: Racist. Bonds: Rich, Job, Nature, Religious. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

Lance Kimberley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Aldous Wellington, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His head has been shaved. His violet eyes peer out from beneath his Stetson black hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Engraver, who enjoyed hunting, Aldous was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich, Family. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Aldous Wellington, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)12 (+1) 13 (+1)9 (-1)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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