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NPC Generator

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Advanced [show]


Theodoric Beckwith, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. He has a chestnut handlebar mustache and slicked back chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Theodoric took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Antagonistic, Depressed. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Theodoric Beckwith, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. Rhodochrosite (15 gp). Black pearl (800 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Chad Atherton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He prefers to wear grey pants and tee shirts. His white hair is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Chad was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: A deep hatred of drow; and obtaining odd cultural human artifacts is his passion

Flaws: Racist. Bonds: Attractive, Enemies, Religious, Adventurer. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Chad Atherton, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Moss agate (11 gp). Eye agate (11 gp). 1 Minor magic item.


Social Check DCs


Aldous Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and grey robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Terse, Addict. Bonds: Attractive, Religious, Mentor. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Aldous Staurheim, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2 Antitoxin.


Social Check DCs


Peter Hadley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Detective does, and carries crossbows. He wears a deerstalker hat to hide his balding. His eyes are gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: A powerful wizard made him what he is. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to open a new tavern; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Job, Mentor. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Peter Hadley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)14 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Trym Ashley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his golden hair well, parting it to the left. His eyes are green and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Opinionated. Flaws: Ugly, Fearful. Bonds: Rich, Military. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Ashley, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 18 (+4)15 (+2)
Skills Investigation +2, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Rose (70 gp).


Social Check DCs

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