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NPC Generator

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Advanced [show]


Simon Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Simon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He plays an instrument quite well.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Military. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Simon Hale, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)17 (+3) 14 (+2)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 20 pp.


Social Check DCs


Justin Allerton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is greasy and uncared for. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His father raised him in a mountain cabin. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 4 years.

Motivation: To find somewhere to settle down; and he is greedy

Flaws: Ugly, Fearful, Mundane. Bonds: Rich, Job, Nature. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Justin Allerton, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)18 (+4) 16 (+3)10 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Henry Camden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a red suit. His tied-back hair is blonde. He wears large thick round spectacles.

Personality: Eccentric and domineering, Henry will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Interpreter, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted necromantic powers by his dying sister.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and regain custody of his daughter

Ideals: Extrovert, Gifted. Bonds: Poor, Religious, Family. Occupation: Guard

Voice: Raspy

Attributes [hide]

Henry Camden, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 18 (+4)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Gnoll, Celestial, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Citrine (60 gp). 1 Half-Plate.


Social Check DCs


Norman Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His red hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast desert. In his 18th year, his parents were killed by a gnolls raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Norman Enfield, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Roger Gentry, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He is portly but not overly obese. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Roger lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Roger Gentry, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 18 (+4)7 (-2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Tiger eye turquoise (14 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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