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Advanced [show]


Bernard Morton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Bernard embodies much of what other species detest in the Humans. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive, Military, Slave. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Bernard Morton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)17 (+3) 9 (-1)11 (+0)
Skills Deception +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Hunter Brady, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. He wears a feathered hat to hide his balding. His violet eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Attractive, Rich. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Hunter Brady, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Chalcedony (40 gp). Smoky quartz (40 gp).


Social Check DCs


Robert Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with brown highlights, and long green pants that bunch up around his shoes. He is bristling with hidden weapons, mostly kukris and clubs. His head has been shaved. His violet eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich, Job. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Robert Marleigh, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Godfrey Marston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. He wears a small hat to hide his balding. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Godfrey was born the youngest of three triplets. A freak accident while working with his Mercenary father left him crippled. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Marston, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Clayden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean white cloak covering his clean studded leather, and is pretty ugly. He keeps his long chestnut hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Ugly, PTSD. Bonds: Adventurer. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Charles Clayden, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)14 (+2) 6 (-2)14 (+2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 13000 cp. Large well-done wool tapestry (100 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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