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Advanced [show]


Richard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his ceremonial dagger. His white hair is cut short. His fierce brown eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a brothel owner, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Richard Staurheim, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Heward Brandon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears tight fighting clothing, which leaves very little to the imagination. His black hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Adventurer, Slave. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Brandon, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Payton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a yellow vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his chestnut hair to look like a famous performer. He has a dull look in his green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Thomas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Jeweler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and regain custody of his daughter

Ideals: Passionate. Flaws: Ugly, Disease, Depressed. Bonds: Family. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Thomas Payton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Deception +5
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Black pearl (300 gp). Black pearl (300 gp). Azurite (13 gp).


Social Check DCs


Gerard Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is silver and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: The child of western immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and sabotage a competitor

Ideals: Gifted. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Pickering, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Reynard Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. His brown eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.

History: The child of northern immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Knight. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and to be a cook again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Reynard Hartford, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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