Aldous Palomarez, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a grey coat over a violet low-cut shirt, and a top hat upon his head. His black hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker. Flaws: Insane. Bonds: Religious, Mentor. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 90 pp. 1 Healer’s kit.
Hugh Colton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and is wearing a perfectly clean shirt and pair of pants. His left hand appears badly burned and disfigured. His black hair is thinning but still full. He has green eyes and a brown hat with a grey feather.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he's repulsed by the pc
Flaws: Selfish, Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 16000 sp.
Clerebold Atherton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy tan pantaloons and a violet scarf. His hair is red and curly. His amber eyes have a joyful gleam in them most of the time.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is an amazing painter.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he feels kind of lost in life
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Immigrant, Job. Occupation: Sailor
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 18 (+4) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 1 Average lock. 1 Crowbar. 1 Superior lock.
Conrad Bentley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with yellow pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish silver hair is in a traditional bowl cut. His skin is flawless and his gray eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the north, but his parents moved at a very young age to the west. He moved out west to avoid the crime he committed. He left for the north, certain he would find work there.
Motivation: To be a Stylist again; and he has decided he is irredeemable
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Criminal record, Job. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (100 gp). 1 Bullseye lantern. 1 Silk rope.
Balimaar Abram, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black shirt with thin green vertical stripes and blue pants, and is pretty ugly. His auburn hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.
History: He was born to loving parents in a slum to the south. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he desires power and/or immortality
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record, Poor. Occupation: Bookbinder
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Climber’s kit.
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