Shane Blythe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.
Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small mountains village. A freak accident while working with his Jeweler mother left him crippled. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and nothing but the best is good enough for him
Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Glassblower
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Balimaar Tindall, Male Human [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his hammer. He is physically well-built. He has moderate length black hair. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Pacifist. Bonds: Attractive, Job, Religious. Occupation: Interpreter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 cp. Eye agate (15 gp). 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.
Cory Ashton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears tan cloth garments or leather armor. He has wavy chestnut hair. He has hazel eyes and a tan hat with a grey feather.
Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south to a Fletcher, Cory learned a great deal about his father's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Bonds: Job, Adventurer, Religious. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +0
Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp).
Manfred Anderton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His brown hair is cut short. His eyes are likewise green.
Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of a Sellsword, who enjoyed hunting, Manfred was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.
Motivation: He is content; and doesn't want to be a baker and was forced into it by his family
Ideals: Fighting, Opinionated. Flaws: Antagonistic, Mundane. Bonds: Nature, Family. Occupation: Baker
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Terran, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Eye agate (8 gp). Black opal (1000 gp). Black pearl (1000 gp). Lapis lazuli (8 gp). 1 Average lock. 1 Hourglass. 1 Silk rope.
Gerard Coombs, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also hits on women, regardless of circumstances.
History: He was born a particularly ugly child, much to the horror of his parents. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's looking for his big break; and to settle down with his crush
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Criminal record, Has a crush, Adventurer. Occupation: Healer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Coral (90 gp).
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