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NPC Generator

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Advanced [show]


Ernest Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His hair is silver and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Cook, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Baker

Voice: German accent

Attributes [hide]

Ernest Yeardley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)17 (+3) 8 (-1)12 (+1)
Skills Acrobatics +1, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bernard Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the sun god on his torso, and carries hand crossbows. With a patchy chestnut beard and wild chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast island. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Nature. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Bernard Gresham, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Thieves’ tools. 1 Good lock. 1 Silk rope.


Social Check DCs


Henry Camden, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. His black hair has been sun bleached extensively. His violet eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 8 years old his parents immigrated from the south. A gifted student he started as a Cook, but he got bored and became a Sage. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Insane, Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Henry Camden, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)6 (-2) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Moonstone (30 gp).


Social Check DCs


Hubert Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of swords on his belt, each one with a aquamarine on the hilt. His blonde hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur, Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Hubert Merton, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 11 (+0)10 (+0)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Carnelian (30 gp). Rhodochrosite (14 gp). Aquamarine (800 gp). 1 Bullseye lantern. 1 Good lock. 1 Spyglass.


Social Check DCs


Wymar Quinton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. He has a auburn handlebar mustache and slicked back auburn hair. He has a dull look in his gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Wymar was born the youngest of three triplets. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well.

Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Family, Slave. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Wymar Quinton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)17 (+3) 16 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs

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