Robert Hayley, Male Human [Permalink]
Personal [hide]
Description: A 5'11" southern man, he wears tight fitting clothing which further accentuates his frame. His red hair has been sun bleached extensively. He has a dull look in his violet eyes.
Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of his sister; and further expansion of business
Flaws: Racist. Bonds: Attractive, Immigrant, Mentor, Job, Family. Occupation: Armorer
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate.
Raymond Landon, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. He wears a colorful flower in his auburn hair. He is very pretty but has cold, dead eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Raymond is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.
Motivation: To reunite with his absent father.
Ideals: Joker. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 35000 sp. 1 Minor magic item.
Peter Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and usually wears his yellow robe and has his flail always slung over his shoulder. His left hand appears badly burned and disfigured. He has a long brown beard with little hanging trinkets. He has several tiny emerald earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: Expand his business.
Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Adventurer
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Theobald Perry, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He wears his golden hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gifted from a young age, Theobald studied abroad. Theobald was born on a far northern forest where he grew up under the tutelage of his father, an expert Shipwright. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss; and to settle down with his crush
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Shipwright
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 11000 cp.
Odo Axton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a brown scarf. He is portly but not overly obese. His tied-back hair is chestnut. His thin eyebrows rest above his beady violet eyes.
Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He's since become an addict/alcoholic.
Motivation: Revenge.
Flaws: Ugly, Addict. Bonds: Adventurer, Rich, Enemies. Occupation: Dyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
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