Wymar Deighton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his red hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.
History: Wymar was born with his father's beautiful face. Cursed with lycanthropy at a very young age, Wymar has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: To reunite with his absent father.
Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. Citrine (70 gp). Carnelian (70 gp). 1 Minor magic item.
Hugh Tickle, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears red trousers with green and grey striped suspenders. He wears various colorful collared shirts. His chestnut hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.
Motivation: Many orcs want him driven away; and seeks redemption
Ideals: Logical. Flaws: Mundane. Bonds: Job, Criminal record, Enemies. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Aldous Hampton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Aldous was left his mother's suit of armor and trained in its use and care. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He wants revenge against dire rats; and an old rival family wants him found
Flaws: Disease. Bonds: Family, Military, Adventurer, Enemies. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 29000 cp.
Hugh Acton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His auburn hair is styled in orderly dreadlocks. He has green eyes and a brown hat with a red feather.
Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered north to less war torn lands. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Logical. Flaws: Ugly, Antagonistic, PTSD. Bonds: Criminal record. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 16000 cp. 1 Minor magic item.
Justin Enfield, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears violet painted combat armor at almost all times. He has a hunchback. His blonde hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Justin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Justin's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He would like to get married and retire; and to end his boredom
Ideals: Joker. Flaws: Ugly, Addict, Antagonistic. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Alexandrite (600 gp). Rose (70 gp). Black pearl (600 gp). 1 Masterwork Common Melee.
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