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Advanced [show]


Ralf Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His white hair is matted, messy, and big. His blue eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he loathes his own lifestyle

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Ralf Southey, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Alexandre Bentley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a perfectly clean shirt and pair of pants. He keeps his brown hair in a flapper bob. His eyes are brown and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved out south to avoid the crime he committed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor, Criminal record, Adventurer. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Alexandre Bentley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)16 (+3) 15 (+2)9 (-1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Orc, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Frederick Peyton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown shirt with thin violet vertical stripes and brown pants. He has a small bristly mustache and wavy golden hair. He has amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Frederick studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and human compassion

Ideals: Disciplined, Gifted, Philantrophist. Flaws: Racist. Bonds: Adventurer. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Frederick Peyton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Percival Kent, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his black hair up in a very large beehive style do. His half smiles and violet eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his mother was called into army service. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Attractive, Military, Nature. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Percival Kent, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 3 Holy water.


Social Check DCs


Gerard Marleigh, Male Human [Permalink]

Personal [hide]

Description: This western man wears a faded coat and loose pants complete with broad hat. His clothes are grease stained in places. His red hair is cut short. His eyes are a pleasant brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Gerard Marleigh, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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