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Advanced [show]


Lance Richie, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his blonde hair up in a very large beehive style do. This blue eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Soapmaker

Voice: Dark and ominous

Attributes [hide]

Lance Richie, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


John Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He sports a long chestnut beard, and similarly colored long hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Secretive. Bonds: Attractive, Poor, Criminal record, Family. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

John Langdon, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills History +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Lewis Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple brown robe with blue stripes complete with hood. His white hair and beard is wavy and long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east his family was never financially stable. His family was turned out during the war. He and his family wandered east to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Cynical, PTSD. Bonds: Poor, Religious. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Lewis Blakeley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Bradly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear green tank tops with blue pants. He keeps his black hair in a flapper bob. His hazel eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and regain custody of his son

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Bradly, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Hematite (13 gp). Moonstone (70 gp).


Social Check DCs


Kyle Pickering, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses in collared shirts and wears a proper scarf over his head. He has styled his golden hair well, parting it to the left. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was always a brilliant, if unscrupulous mind. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kyle's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Logical. Flaws: Antagonistic, Insane. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Kyle Pickering, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 60 pp.


Social Check DCs

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