Roland Cromwell, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and auburn with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His eyes, though not visible through his cowl, are brown.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He served in the navy to pay for his family's outstanding loans. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Military. Occupation: Unemployed
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Clerebold Gyula, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He left for the west, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Passionate, Entrepeneur. Bonds: Attractive, Immigrant, Rich. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 5 (-3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Godfrey Kitchur, Male Human [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has dyed his greying red hair a little too much giving a sharp red color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich eastern family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion.
Bonds: Attractive, Enemies, Immigrant, Rich, Family. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 1800 sp. Moss agate (5 gp).
Guy Fidget, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear grey tank tops with white pants. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has drifted from career to career and currently works as a Fletcher.
Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage
Ideals: Justice. Bonds: Family, Immigrant, Job, Adventurer. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Bertram Hackney, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, wearing tan shirts, loose pants, and blazers most of the time. His golden hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.
History: Born in the south to a Bowyer, Bertram learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Family. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
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