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NPC Generator

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Advanced [show]


Norman Blankley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His red hair is drawn into a tight pony tail with a butterfly scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Fighting. Bonds: Attractive, Family, Poor. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Norman Blankley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Gold dragon comb with red garnet eye (400 gp). Black velvet mask with numerous citrines (80 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Guy Brandon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying white hair a little too much giving a sharp white color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He would rather hide behind his crafts than deal with other people.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Sensitive, Shy. Bonds: Poor. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Guy Brandon, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)16 (+3) 14 (+2)16 (+3)
Skills Stealth +0, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Orc
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Bertram Van Es, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a yellow tunic with blue highlights, and long violet pants that bunch up around his shoes. His moppish black hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Disease, Ugly. Bonds: Military, Family. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Van Es, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 14 (+2)5 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Drogo Myerscough, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a small hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 9 years.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Drogo Myerscough, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)14 (+2) 12 (+1)10 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Spaulding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He prefers to wear pastel pants and tee shirts, and his gloved hand is found clutching a scimitar. His blonde hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: He exudes charisma. He is a tour de force of persuasion. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is greedy

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Mason

Voice: Raspy

Attributes [hide]

Randal Spaulding, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Lapis lazuli (15 gp).


Social Check DCs

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