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NPC Generator

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Advanced [show]


Roland Kent, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male very much looks the part of a Sailor. He is tall, broad shouldered and powerfully built. He wears his black hair down. His brown eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Roland enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted from career to career and currently works as a Sailor.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Job, Debt. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Roland Kent, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)12 (+1) 15 (+2)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1100 sp. Amber (80 gp).


Social Check DCs


Shane Blankley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear grey clothing when he does not wear armor. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is a bit of a kleptomaniac; and to settle down with his crush

Flaws: Mundane, Impulsive. Bonds: Has a crush, Religious, Criminal record. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Shane Blankley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 15000 cp. Obsidian (13 gp). Sardonyx (30 gp). Bloodstone (30 gp). Red spinel (90 gp). 1 Climber’s kit. 1 Magnifying glass. 1 Average lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Diggory Home, Male Human [Permalink]

Personal [hide]

Description: This eastern man tends to wear a large green jacket. His clothes are grease stained in places. He has a black handlebar mustache and slicked back black hair. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born several months after his father was called into army service. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Immigrant, Military, Religious. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Diggory Home, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)9 (-1) 14 (+2)7 (-2)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Shane Kimberly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green leather gloves, a green jacket, and tight pants. His golden hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He dislikes all the random violence that takes place in the north. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Shane was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Wants to work out more often.

Ideals: Pacifist, Athletic. Bonds: Attractive, Military, Poor. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Kimberly, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Trey Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His eyes are amber and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Athletic, Opinionated, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Trey Coombs, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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