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NPC Generator

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Advanced [show]


Raymond Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves singing and to teach people singing more than just about anything. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic, Fighting. Flaws: Insane, Racist. Bonds: Religious. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Halsey, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs


Richard Perry, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his crossbow ready. His brown hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Richard was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Attractive, Adventurer. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Richard Perry, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills History +4
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Star rose quartz (30 gp). Aquamarine (600 gp).


Social Check DCs


Trym Lancaster, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His golden hair has been sun bleached extensively. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: Trym hails from a village terrorized by giants. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of giants; and many giants want him driven away

Ideals: Persistence. Flaws: Ugly. Bonds: Military, Enemies, Immigrant. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Trym Lancaster, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Diggory Sheldon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears grey leather gloves, a grey jacket, and tight pants. He keeps his long blonde hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive, Enemies. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Diggory Sheldon, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ernest Davenport, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears rags and sports a simple walking cane. His left leg appears badly burned and disfigured. With bright red hair and a scraggly beard. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and a strong sense of loyalty to human people

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Davenport, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs

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