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Advanced [show]


Chad Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair up. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Artistic. Bonds: Slave, Attractive, Criminal record. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Chad Ramsey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 6 (-2)8 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp. 1 Climber’s kit.


Social Check DCs


Gerard England, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fancy black suit, and a wedding ring on his left hand. His long blonde hair reaches down to his waist. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted, Optimist, Entrepeneur. Bonds: Attractive, In love, Military. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Gerard England, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Religion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Kody Conway, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. His eyes are gray and catlike.

Personality: Kody wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: He is the product a well kept family trust fund and as such has never really known need. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and he's looking for his big break

Ideals: Disciplined, Persistence. Bonds: Rich, Adventurer, Family. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Kody Conway, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Lewis Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy golden hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Lewis hails from a village terrorized by orcs. A few years later when the north was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Enemies, Immigrant. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Lewis Eastaughffe, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)18 (+4) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Halfling, Ignan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Tourmaline (150 gp). Star rose quartz (30 gp). Brown-green garnet (150 gp).


Social Check DCs


Adelard Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and carries daggers. He wears a colorful flower in his blonde hair. He has gleaming, smiling brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His job bores him to no end. He has decided to make it more interesting.

History: Adelard was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Denholm, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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