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NPC Generator

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Advanced [show]


Trey Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered music. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his son.

Ideals: Gifted, Artistic. Flaws: Shy, Antagonistic. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Trey Gladstone, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Lewis Yeardley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His small hat is riddled with cuts and holes. His eyes are amber and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Depressed, Disease, Insomniac. Bonds: Job. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Yeardley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Miles Benson, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he sports brown clothing, slightly heavier than average wear. His blonde hair is lengthy. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Miles Benson, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 5 (-3)15 (+2) 6 (-2)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 8
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2000 sp. 4 Alchemist’s fire. 4 Thunderstones. 1 Antitoxin.


Social Check DCs


Guy Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries nunchakus. His hair is long and white with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He has gleaming, smiling amber eyes.

Personality: He speaks before he thinks and is too direct. He is an amazing painter.

History: Guy was raised in a hard working conservative environment. After coming to the age of reason, Guy took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: Sabotage a competitor; and to be a beggar again

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Merchant

Voice: German accent

Attributes [hide]

Guy Paxton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Richard Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He sports a flattop hair cut. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.

History: The child of a Junk Dealer, who enjoyed hunting, Richard was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Richard Wesley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 14 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. 1 Chain shirt.


Social Check DCs

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