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NPC Generator

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Advanced [show]


Rolf Rowley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, typically a more casual-formal manner. He wears a Stetson hat to cover his moderate length red hair. His eyes, though not visible through his cowl, are violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.

History: Rolf was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy, Hedonist. Bonds: Attractive. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Rolf Rowley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roger Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He carries with him a set of ceremonial daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut short. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a dire rats raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Roger was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats.

Ideals: Fighting. Flaws: Sensitive, Fearful. Bonds: Religious, Enemies. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Roger Bradshaw, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Undercommon, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 36000 sp. Smoky quartz (50 gp).


Social Check DCs


John Roscoe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky brown painted plate armor. He keeps his blonde hair in a pixie cut. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. Flattery will make him almost putty in your hands.

History: The child of eastern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Flaws: Selfish, Insane. Bonds: Attractive, Immigrant, Adventurer. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

John Roscoe, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Antitoxin. 1 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Alexandre Thackeray, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears a pastel vest and prefers tan and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is red. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Alexandre hails from a village terrorized by brigands. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by brigands. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Joker. Flaws: Ugly. Bonds: Enemies. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Alexandre Thackeray, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)6 (-2) 10 (+0)13 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


William Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is thinning but still full. His eyes are hazel and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

William Hadleigh, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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