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NPC Generator

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Advanced [show]


Thomas Gracey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, typically a more casual-formal manner. He wears a colorful flower in his black hair. His hazel eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Thomas Gracey, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 11 (+0)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. Rich purple corundum (600 gp). Moonstone (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Roland Stansfield, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey cloak and cross-gartered white stockings. He has a very tight haircut. His gray eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Marshal, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Poor. Occupation: Barber

Voice: Raspy

Attributes [hide]

Roland Stansfield, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)10 (+0) 9 (-1)16 (+3)
Skills Medicine +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp. Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Frederick Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of magic on his torso. He keeps his golden hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Opinionated, Pacifist, Athletic. Bonds: Rich. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Frederick Brixton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Trey Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His hair is auburn, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His father raised him in a mountain cabin. His childhood dream was to be a Fisher, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: A deep hatred of illithids; and sabotage a competitor

Flaws: Shy. Bonds: Attractive, Immigrant, Nature, Job, Enemies. Occupation: Miner

Voice: Whispers

Attributes [hide]

Trey Sherwood, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills History +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gilbert Melancon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man is generally shirtless and showing off his tattooed chest. His brown hair is singed and shortened. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. A true patriot, Gilbert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the east to a Priest, Gilbert learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Priest. He has drifted from career to career and currently works as a Priest.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Job, Adventurer. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Melancon, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 18000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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