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NPC Generator

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Advanced [show]


Gilbert Dalton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears black leather gloves, a black jacket, and tight pants. He wears a wide-brimmed hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Weaver, his father struggled to pay the bills. His childhood dream was to be a Weaver, but he was a colossal failure. He inherited the family business which he has now maintained for 7 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic, Optimist. Bonds: Attractive, Poor, Job. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Gilbert Dalton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 6 (-2)13 (+1)
Skills Athletics +1, Nature +4
Senses Passive Perception 8
Languages Common, Infernal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Randal Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing violet shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Religious, Mentor. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Randal Ramsey, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)7 (-2) 8 (-1)15 (+2)
Skills Animal Handling +1, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theobald Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue small hat and blue clothes. With a patchy chestnut beard and wild chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Military, Job, Has a crush. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Theobald Braxton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1900 sp. Pink pearl (50 gp). Golden pearl (50 gp). Banded agate (13 gp).


Social Check DCs


Randal Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear green clothing when he does not wear armor. He sports a flattop hair cut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a plains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he's attracted to the pc

Flaws: Insane, Shy. Bonds: Attractive, Adventurer, Nature, Has a crush. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Randal Melancon, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Gilbert Dalton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light grey in addition to tight pants. He has no hair. His eyes are violet and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and expand his business

Ideals: Disciplined, Fighting. Flaws: Ugly, Disease. Bonds: Nature, Job. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Gilbert Dalton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)17 (+3) 13 (+1)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp).


Social Check DCs

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