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NPC Generator

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Advanced [show]


Charles Wade, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy golden hair. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not trust anyone and sleeps with one eye open.

History: He got into the Performer business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Performer for hire.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Impeccable. Flaws: Shy, Insomniac, Insane. Bonds: Poor, Job. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Charles Wade, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 6 (-2)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics -1, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Hunter Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a worn and beaten armor. His silver hair is long and unkept. He has gleaming, smiling gray eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and to reunite with his old friends

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Hunter Deighton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)18 (+4) 9 (-1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Celestial, Orc, Elven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Richard Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His black hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small plains village. While studying, he fell in love. They married and had a daughter. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Justice, Optimist. Bonds: Attractive, In love, Nature. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard Oakley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)12 (+1) 15 (+2)18 (+4)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Logical, Impeccable. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Guy Ramsey, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 16 (+3)15 (+2) 14 (+2)17 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Goblin, Auran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 30000 sp.


Social Check DCs


William Blyth, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His black hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He can speak with the recently deceased. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born on a small isolated farm. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. William's mother didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying sister.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

William Blyth, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Golden yellow topaz (500 gp).


Social Check DCs

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