Geoffrey Stansfield, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'2" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.
History: He was born into a rich family. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and retire the richest man in the north
Ideals: Entrepeneur, Impeccable, Professionalism. Bonds: Rich, Immigrant. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Gold and topaz bottle stopper cork (300 gp).
Simon Beverly, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His golden hair is still thick. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered painting. He became a Healer soon after.
Motivation: Further expansion of business; and to be a junk dealer again
Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Healer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp.
Percival Harper, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His red hair is braided into rings. His half smiles and gray eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the south his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Poor. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp.
Nicholas Thorpe, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Healer and found it very stressful. He now mingles about in high society.
Motivation: To be a Map Maker again; and his relatives are trying to arrange a marriage
Ideals: Artistic. Bonds: Attractive, Job, Family, Rich. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp.
Balimaar Yardley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear black clothing when he does not wear armor. He keeps his blonde hair in a flapper bob. His blue unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.
Motivation: He wants to meet his childhood hero; and to be a beggar again
Flaws: Disease, Greedy, Forgetful, Insomniac. Bonds: Adventurer, Job. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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