Adelard Hayden, Male Human [Permalink]
Personal [hide]
Description: He wears a black tunic with white highlights, and long brown pants that bunch up around his shoes. He carries with him a set of shields, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His white hair is kept up in a ponytail inside a feathered hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is greedy
Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Rich, Family, Debt. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Thomas Denholm, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Sculptor uniform. He carries with him a set of longbows on his belt, each one with a sapphire on the hilt. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Thomas studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job
Ideals: Fighting, Gifted, Impeccable. Bonds: Job, Military. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Goblin, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Wymar Spaulding, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely pastel suit with brown socks and a vest with buckled shoes. He has brown hair. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born in a small mountains village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To pay off his debts; and he possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Attractive, Enemies, Nature, Criminal record, Debt. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp. 1 Masterwork Heavy wooden shield. 1 Chain shirt.
Odo Wallace, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. He is physically well-built. He sports a flattop hair cut. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, In love. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Amethyst (100 gp). Golden yellow topaz (500 gp). Chrysoberyl (100 gp).
Chad Kelsey, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a worn and beaten armor. His golden hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.
History: Born to a Slave Trader, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane, Selfish. Bonds: Poor. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
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