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NPC Generator

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Advanced [show]


Norman Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He has the majority of his body covered in plate. His red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical, Artistic. Flaws: Insane. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Bradly, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Peyton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears baggy white pantaloons and a brown scarf. His auburn hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: He's attracted to the PC; and to be a marshal again

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Peyton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Violet garnet (600 gp). Azurite (11 gp).


Social Check DCs


William Graeme, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His white hair, when down, is lengthy. His violet eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a very good compulsive liar and kleptomaniac.

History: He served in the navy to pay for his family's outstanding loans. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. William's mother didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Criminal record, Military, Adventurer. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

William Graeme, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is cut short with large spiked bangs in the front. His green eyes dart from person to person to random spaces in the air.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered writing. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Artistic. Flaws: Disease, Addict, Mundane. Bonds: Attractive, Rich. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Lance Landon, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 7 (-2)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. White pearl (130 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Kody Garrick, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His red hair is greasy and uncared for. He has several tiny opal earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of western immigrants he idolized his father. Kody was born on a far western mountains where he grew up under the tutelage of his father, an expert Stableman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Kody Garrick, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)11 (+0) 10 (+0)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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