Gerard Morley, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He is bald on top and has large silver tufts of hair around his ears. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Shepherd. Around other people he will do his best to conceal his emotions and appear jolly.
History: Gerard was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and to be a bookbinder again
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Shepherd
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp. Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A roughly beaten golden orb (100 gp). 1 Superior lock. 1 Average lock.
Ralf Hayley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He sports a long white beard, and similarly colored long hair. His eyes are gray and he is always smoking a pipe.
Personality: This man loves dancing and to teach people dancing more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal dancing training, and achieved minor success. He has dedicated himself to building a better kind of golem.
Motivation: He's attracted to the PC; and wants to work out more often
Ideals: Athletic, Artistic, Philantrophist, Gifted. Bonds: Adventurer, Has a crush. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. Azurite (13 gp). Sardonyx (30 gp). Silver pearl (110 gp). 1 Everburning torch. 4 Holy water.
Arnold Melancon, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, constantly wearing a black suit, tan shirt, and black tie. His hair, while still mostly black, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He is afraid of women and trembles around them
History: His mother raised him in a mountain cabin. After coming to the age of reason, Arnold took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Gifted. Flaws: Insane, Shy. Bonds: Nature. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Just what you see.
Lewis Hayden, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is golden and curly. His amber eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.
History: He was born in the south. A gifted student he started as a Mortician, but he got bored and became a Interpreter. He has worked as a Interpreter like his father before him.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.
Ideals: Fighting. Flaws: Lazy. Bonds: Attractive, Immigrant, Job. Occupation: Interpreter
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: Pink pearl (130 gp). Onyx (50 gp). Amethyst (130 gp).
Simon Garrick, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and prefers to wear blue pants and tee shirts. His left hand appears badly burned and disfigured. He has a small bristly mustache and wavy brown hair. He has a dull look in his green eyes.
Personality: He is irascible and easily irritated. He takes great joy in being the best Miner in town.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was an apprentice working in his father's forge. He has worked as a Miner like his father before him.
Motivation: To be a Priest again.
Flaws: Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


