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NPC Generator

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Frederick Copeland, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His brown hair is singed and shortened. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Frederick Copeland, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)9 (-1) 12 (+1)16 (+3)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Roger Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tattered old clothes. His brown hair is thinning but still full. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Debt. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Roger Churchill, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Hunter York, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long auburn hair kept up in a rat tail. This green eyed northerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Disciplined. Flaws: Antagonistic, Insane. Bonds: Rich, Adventurer, Job. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Hunter York, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)11 (+0) 7 (-2)9 (-1)
Skills Animal Handling +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Rolf Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown costume with the symbols of magic on his torso. He has a small bristly mustache and wavy silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Rolf Tatum, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


John Beitz, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear flannel. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: To end his boredom; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Ugly, Terse, Mundane. Bonds: Family. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

John Beitz, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp.


Social Check DCs

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