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NPC Generator

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Advanced [show]


Gerald Cornish, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has a red handlebar mustache and slicked back red hair. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Map Maker, Gerald learned a great deal about his father's area of expertise. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Map Maker job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Opinionated. Flaws: Forgetful. Bonds: Job, Nature. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Cornish, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (400 gp).


Social Check DCs


Reynard Beckwith, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is knotted and matted. His eyes, though not visible through his cowl, are violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 16th year, his parents were killed by a illithids raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: Many illithids want him driven away.

Flaws: Antagonistic. Bonds: Attractive, Poor, Mentor, Slave, Enemies. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Reynard Beckwith, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Roland Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his blonde hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Hedonist, Mundane. Bonds: Attractive. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Roland Barclay, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Hugh Clare, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. His silver hair is cut short. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Tailor. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Slave, Job, Military, Rich. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Hugh Clare, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Patrick Alton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Patrick Alton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp.


Social Check DCs

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