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NPC Generator

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Advanced [show]


Godfrey Colby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair has been sun bleached extensively. His eyes are amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He plays an instrument quite well.

History: When he was but 6 years old his parents immigrated from the north. Godfrey was born on a far northern plains where he grew up under the tutelage of his mother, an expert Animal Trainer. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Artistic, Fighting. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Godfrey Colby, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)9 (-1) 8 (-1)12 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ernest Hayes, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His whole body is exceptionally muscular. He keeps his long chestnut hair kept up in a rat tail. His eyes are green and beady.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Seamstress in town.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Addict. Bonds: Immigrant, Job, Criminal record. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Hayes, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)7 (-2) 15 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Simon Snape, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. He wears a broad hat to cover his moderate length blonde hair. His blue eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Simon hails from a village terrorized by giants. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers.

Ideals: Optimist. Bonds: Attractive, Family, Enemies, Immigrant. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Simon Snape, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Justin Ansley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His chestnut hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Flaws: Insane. Bonds: Attractive, Religious, Rich, Slave. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Justin Ansley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Randal Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, grey cloak. He keeps his white hair in a flapper bob. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful necromancer made him what he is. He was an apprentice working in his father's forge. He became a Shepherd soon after.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, In love, Mentor, Job. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Randal Garrick, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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