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NPC Generator

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Advanced [show]


Thomas Woods, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. His auburn hair is kept up in a ponytail inside a top hat. His brown eyes dart from person to person.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has money and likes to spend it; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Disciplined, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Thomas Woods, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Ernest Bradshaw, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a red cloak and cross-gartered black stockings. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Healer like his father before him.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Insane. Bonds: Job, Poor, Adventurer. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Ernest Bradshaw, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Patrick Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. With bright blonde hair and a scraggly beard. His violet eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with music.

History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He then took over the family business and is one of the better Healer for hire.

Motivation: To be a Unemployed again; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Artistic. Bonds: Immigrant, Job, Religious, Mentor. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Patrick Wordsworth, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Justin Peyton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with top hat. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Justin Peyton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)8 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp. Old masterpiece painting (700 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item.


Social Check DCs


William Burton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His eyes are a pleasant green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: William hails from a village terrorized by giants. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Disease. Bonds: Slave, Adventurer, Enemies, Military. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

William Burton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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