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NPC Generator

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Advanced [show]


Bernard England, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a black shirt with thin pastel vertical stripes and grey pants. His chestnut hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Server, but he got bored and became a Farmer. He has drifted from career to career and currently works as a Farmer.

Motivation: To pay off his debts; and sabotage a competitor

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Bernard England, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp. Carnelian (50 gp). Moonstone (50 gp). Rose (50 gp).


Social Check DCs


Gerald Gladstone, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears his auburn hair down. His eyes are hazel and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Slave Trader like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Gladstone, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 20000 sp. Golden pearl (140 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Guy Bradly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fancy violet suit. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. He has amber eyes and a violet hat with a green feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west. His childhood dream was to be a Marshal, but he was a colossal failure. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Slave, Immigrant, Job. Occupation: Architect

Voice: French accent

Attributes [hide]

Guy Bradly, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Peter Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his white robe and has his club always slung over his shoulder. His red hair is cut jaggedly and amateurishly. His brown unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.

History: A powerful brothel owner made him what he is. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Mentor, Immigrant. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Peter Kenley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Anselm Springfield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with red pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: He was raised in a plains tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Lazy. Bonds: Nature, Military, Job. Occupation: Guard

Voice: Whispers

Attributes [hide]

Anselm Springfield, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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