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NPC Generator

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Advanced [show]


Kyle Marlee, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light tan in addition to tight pants. He has a long red beard with little hanging trinkets. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Logical. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Kyle Marlee, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adam Stanford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man dresses in brown turtlenecks beneath a black coat with brown slacks. His golden hair is thinning but still full. His eyes are likewise blue.

Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small island village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Farmer like his father before him.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Racist. Bonds: Job, Nature, Family, Criminal record. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Adam Stanford, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)17 (+3) 17 (+3)14 (+2)
Skills History +5, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


William Sherwood, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears blue leather gloves, a blue jacket, and tight pants. With a patchy black beard and wild black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Joker. Bonds: Rich, Slave, Military, Job. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

William Sherwood, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 14 (+2)8 (-1)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Drogo Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He wears his red hair down. This blue eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Drogo Carlyle, Male Human Fighter 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a white and blue handkerchief worn on his right side. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet eyes peer out from beneath his top white hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has never given up on his poetry dream.

Motivation: A strong sense of loyalty to Human people; and to be a fletcher again

Ideals: Pacifist, Artistic. Flaws: Disease, Racist. Bonds: Job. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Clifton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)7 (-2) 15 (+2)15 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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