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Advanced [show]


Justin England, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is bristling with hidden weapons, mostly rapiers and sais. His long red hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Justin England, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Red-brown spinel (140 gp). Zircon (70 gp). Bloodstone (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a violet and green handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.

History: Godfrey was born in the north. At a young age he loved to build and create. When Godfrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure.

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Rich, Nature, Military. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Godfrey Thackeray, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Clerebold Yorke, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. He has no hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Clerebold was born in the south. At a young age he loved to build and create. In his 13th year, his parents were killed by a dire rats raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Persistence. Flaws: Ugly, Shy, Antagonistic. Bonds: Enemies. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Clerebold Yorke, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 8 (-1)13 (+1) 8 (-1)9 (-1)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Brass mug with jade inlays (400 gp). Solid gold idol (500 gp). 1 Darkwood Shield.


Social Check DCs


Norman Preston, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is wearing a long, green cloak. His blonde hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.

History: The child of southern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Religious, Immigrant, Adventurer. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Preston, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)6 (-2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Solid gold idol (400 gp).


Social Check DCs


Adelard Nash, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor, and carries warhammers. His silver hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Nature, Religious. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Adelard Nash, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp.


Social Check DCs

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