Adam Deighton, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Adam is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised by priests from a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Passionate. Bonds: Attractive, Family, Religious, Mentor. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Henry Morton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long black beard with little hanging trinkets. His face is scarred and worn.
Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Rich, Adventurer. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Kody Chester, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and chestnut with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the north. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is wracked by social anxiety; and retire the richest man in the north
Ideals: Entrepeneur, Disciplined. Flaws: Fearful. Bonds: Poor. Occupation: Soapmaker
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 18000 cp.
Godfrey Hartford, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He is physically well-built. He has moderate length black hair. His fierce green eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of western immigrants he idolized his mother. He worked as a nervous Adventurer and found it very stressful. He inherited the family business which he has now maintained for 3 years.
Motivation: Further expansion of business; and wants to open a new tavern
Bonds: Attractive, Nature, In love, Immigrant, Job. Occupation: Adventurer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Dustin Wesley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail, and is pretty ugly. He has no hair. His fierce violet eyes like to dwell on things.
Personality: He can speak with the recently deceased. He plays an instrument quite well.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his painting dream.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Gifted, Artistic, Logical. Flaws: Ugly, Insane. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 5 (-3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
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