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Drogo Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He wears a feathered hat to cover his moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with poetry.

History: Born in the south to a Mason, Drogo learned a great deal about his father's area of expertise. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his poetry dream.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Drogo Berkeley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)16 (+3) 6 (-2)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 8
Languages Common, Sylvan, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Adam Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin grey vertical stripes and blue pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His chestnut hair is matted, messy, and big. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the west. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and nothing but the best is good enough for him

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Adam Cumberbatch, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Lance Woods, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. He wears his white hair up in a very large beehive style do. He has green eyes and a pastel hat with a brown feather.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the north, but his parents moved at a very young age to the west. When Lance reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Interpreter.

Motivation: Marry his sister to traveling adventurers.

Flaws: Antagonistic. Bonds: Immigrant, Family, Military, Job. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Lance Woods, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Thomas Sheldon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: He was born to a criminal king-pin and mafia family Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Gifted. Bonds: Poor, Job, Criminal record, Family. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Thomas Sheldon, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Investigation +3, Stealth +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Disguise kit. 1 Superior lock.


Social Check DCs


Gomory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tattered old clothes. He has no hair. His eyes, though not visible through his cowl, are brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he's in love

Ideals: Optimist, Professionalism. Flaws: Ugly, Disease. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Gomory Ainsworth, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Lapis lazuli (14 gp).


Social Check DCs

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