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NPC Generator

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Advanced [show]


Dean Astley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair, when down, is lengthy. His amber unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Athletic. Flaws: Disease, Shy, Fearful. Bonds: Adventurer. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Dean Astley, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 4 (-3)12 (+1) 13 (+1)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Gerard Northcott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor, and carries maces. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, In love, Family. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Gerard Northcott, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)8 (-1) 14 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Chad Graeme, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright black suits and hats. His long auburn hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Job, Nature, Debt. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Chad Graeme, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 14 (+2)17 (+3)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Palomarez, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man very much looks the part of a Brewer. His hair is short and blonde. His blue eyes have a joyful gleam in them most of the time.

Personality: This man loves music and to teach people music more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: Hugh hails from a village terrorized by drow. In his 16th year, his parents were killed by a drow raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Brewer like his mother before him.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Artistic, Gifted. Bonds: Job, Enemies. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Hugh Palomarez, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)6 (-2) 14 (+2)9 (-1)
Skills Nature +0, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Shane Riley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Shane was born in the east. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. After months of barely getting by, Shane managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable; and he has money and likes to spend it

Ideals: Justice, Persistence. Bonds: Rich, Criminal record. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Shane Riley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs

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