Norman Churchill, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his red hair well, parting it to the right. His eyes are violet and catlike.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Gifted from a young age, Norman studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Impulsive. Bonds: Enemies, Criminal record, Debt. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Manfred Bristol, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. He has a dull look in his gray eyes.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Unemployed
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. A roughly beaten golden orb (40 gp). Gold and topaz bottle stopper cork (700 gp). 1 Masterwork Common Ranged Weapon.
Bertram Kendall, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a brown and red handkerchief worn on his left side. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To end his boredom; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Logical, Justice. Flaws: Disease, Mundane. Bonds: Attractive, Job. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Tim Kenley, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. His auburn hair is braided into rings. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Forgetful. Bonds: Attractive, Adventurer, Rich. Occupation: Slave Trader
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2100 sp. 1 Half-Plate.
Roger Marley, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He is bristling with hidden weapons, mostly scimitars and shortbows. His Stetson hat is riddled with cuts and holes. He has brown eyes.
Personality: Always inclined to offer people food he seems plenty friendly. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Logical. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1700 sp. 1 Half-Plate. 1 Half-Plate.
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