Raymond Colby, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his pickaxe. He has dyed his greying brown hair a little too much giving a sharp brown color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.
History: He is a Doppelganger in disguise. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined. Flaws: Addict, Insane. Bonds: Adventurer. Occupation: Server
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1000 sp.
Roger Cotton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in red turtlenecks beneath a grey coat with tan slacks. He has styled his silver hair well, parting it to the right. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in a small village he learned the ways of the warrior from his mother. Roger was born on a far northern desert where he grew up under the tutelage of his mother, an expert Carter. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Passionate, Fighting. Bonds: Immigrant, Family. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Anselm Harrington, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in white turtlenecks beneath a tan coat with red slacks. His hair is silver and very short. He has a dull look in his brown eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.
History: Anselm was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 2 years.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Job, Rich. Occupation: Bricklayer
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 40000 cp.
Solomon Lancaster, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this eastern man is generally shirtless and showing off his tattooed chest. His auburn hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Solomon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Military, Adventurer. Occupation: Body Guard
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Malachite (13 gp). Jasper (70 gp).
Trym Thornton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple green robe with yellow stripes complete with hood. His blonde hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south, but his parents moved at a very young age to the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Impeccable. Bonds: Guardian, Immigrant, Enemies, Criminal record. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 400 gp. Malachite (7 gp). Jet (150 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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