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NPC Generator

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Advanced [show]


Kody Darlington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.

History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Philantrophist, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Kody Darlington, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 7 (-2)14 (+2)
Skills Arcana +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. 1 Average lock. 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs


Geoffrey Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a violet scarf. He is bristling with hidden weapons, mostly sickles and rapiers. He has a brown handlebar mustache and slicked back brown hair. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Logical, Entrepeneur, Fighting. Bonds: Criminal record, Attractive. Occupation: Mason

Voice: Raspy

Attributes [hide]

Geoffrey Ansley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 sp. Iolite (80 gp). Hematite (13 gp).


Social Check DCs


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His red hair is long and unkept. His eyes are amber and beady.

Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the south. He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Criminal record. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Diggory Law, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)17 (+3) 13 (+1)9 (-1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Giant, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Theodoric Dumph, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue coat over a tan low-cut shirt, and a top hat upon his head. His chestnut hair is lengthy. His half smiles and brown eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the south. He has a small toy that he constantly fidgets with.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. Some 5 years later his spouse died after the birth of his son. Heartbroken, Theodoric never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he feels threatened by others

Ideals: Pacifist, Gifted. Flaws: Addict. Bonds: Attractive, In love. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Theodoric Dumph, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Anselm Clayton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports brown clothing, slightly heavier than average wear. His red hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Anselm was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Expand his business; and he wants to get laid

Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Anselm Clayton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2400 sp. Blue quartz (16 gp). Deep green spinel (130 gp).


Social Check DCs

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