Henry Dryden, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: This man loves painting and to teach people painting more than just about anything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born into a rich family. He has had some formal painting training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Artistic. Bonds: Attractive, Rich, Family. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Blue quartz (11 gp). Golden yellow topaz (500 gp).
Clerebold Cromwell, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a tan and yellow robe with the hood down. His chestnut hair is matted, messy, and big. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.
History: He was born at the edge of vast desert. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it.
Ideals: Joker, Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Interpreter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 25000 cp. Malachite (10 gp). 4 Holy water. 3 Thunderstones. 1 Tanglefoot bags. 2 Alchemist’s fire.
Guy Tickle, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, marred by teas. His hair is golden and very short. He is baby faced.
Personality: This man loves writing and to teach people writing more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Guy was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Further expansion of business.
Ideals: Artistic, Joker, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 6000 sp. 1 Minor magic item.
Aldous Bradly, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.
History: When he was but 6 years old his parents immigrated from the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Aldous and his spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
Possessions: 100 gp.
Theobald Ogden, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His brown hair is still thick. His fierce violet eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Adventurer and found it very stressful. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear
Flaws: Hedonist, Disease, Fearful. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
