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NPC Generator

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Advanced [show]


Nicholas Ryley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His silver hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. As a young adult he joined a group advocating for an improvement in Human conditions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Nicholas Ryley, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. He has dyed his greying white hair a little too much giving a sharp white color. His green eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He used his abilities to travel the world and help people.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Family. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Arnold Graham, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roger Tyndall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems and is in decent physical shape. He wears his white hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Roger enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Assassin job and began his own company from there.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Logical. Flaws: Hedonist, Disease. Bonds: Rich, Job. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Tyndall, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 16 (+3)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Charles Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His hair is golden and curly. His brown eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Detective and found it very stressful. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Disciplined. Flaws: Shy, Disease. Bonds: Job, Has a crush. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Hallewell, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)9 (-1) 7 (-2)9 (-1)
Skills History +1, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 800 sp.


Social Check DCs


Kyle Copeland, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and likes to wear pastel tank tops with grey pants. His brown hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Passionate, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Copeland, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 18000 sp. 1 Masterwork Common Melee.


Social Check DCs

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