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NPC Generator

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Advanced [show]


John Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with violet stripes complete with hood. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a rose on it. His black hair is cut jaggedly and amateurishly. His gray eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Enemies, Attractive, Debt. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

John Morley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Performance +1, Stealth +0
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Fidget, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white shirt with thin yellow vertical stripes and pastel pants. His white hair is long and unkept. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal painting training, and achieved minor success. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Religious. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Don Fidget, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 100 gp. Malachite (11 gp). White pearl (90 gp). Red garnet (90 gp).


Social Check DCs


Diggory Milton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is styled in orderly dreadlocks. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Mundane, Fearful, Disease, Insomniac. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Diggory Milton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Godfrey Winthrop, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. He has a small bristly mustache and wavy black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: Godfrey was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He left for the west, certain he would find work there.

Motivation: He's in love; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Godfrey Winthrop, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His hair is blonde and curly. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 6 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Mercenary.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Impeccable. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Stanton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Antitoxin. 1 Antitoxin. 5 Acid flasks.


Social Check DCs

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