Anthony Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He carries a battered bastard sword and tarnished whip as well. His golden hair is heavily combed to the left. His face is scarred and worn.
Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a desert tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home.
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Guardian, Nature. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Reynard Royston, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His white hair is lengthy and is close to two feet long. His fierce brown eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.
History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Ploughman soon after.
Motivation: A rival would like him out of the picture; and wants to open a new tavern
Ideals: Artistic. Bonds: Job, Poor, Religious, Criminal record. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp. 3 Antitoxin. 1 Everburning torch.
Diggory Cooper, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in black turtlenecks beneath a violet coat with blue slacks. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes peer out from beneath his feathered black hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Apothecary like his father before him.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Apothecary
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2000 sp.
Balimaar Tatum, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His auburn hair is smooth and relatively long. His eyes are blue.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.
History: Born in the south to a Unemployed, Balimaar learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Revenge; and a deep hatred of giants
Ideals: Persistence, Logical. Flaws: PTSD. Bonds: Job, Enemies. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 11000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Bertram Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted arcane powers by his dying brother.
Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Rich, Enemies. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2000 sp. 1 Half-Plate. 1 Masterwork studded leather.
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